This is the third and final installment of my critique of Enterprise.
SPOILER WARNING: This post and its fellows contain spoilers for episodes of
the first season of Enterprise (and the first episode of the second season).
If you're concerned about any episodes being spoiled for you, I suggest
skipping this post.
Part Three: The Episodes
Let's get down to brass tacks: How good have the episodes and their stories
been? Well, I've seen 22 of the 25 first season episodes, and I discuss them
below. I missed two episodes because I had decided to stop watching the
series following "Civilization", and then changed my mind a couple of weeks
later. Then I missed a late episode because my VCR was only set up to tape
the 8 to 9 pm hour, and two new episodes were aired back-to-back, so I missed
the one shown from 9 to 10 pm. Still, putting aside the possibility that I
missed the three best episodes, 22 of 25 is a good sampling. Certainly more
than a casual viewer interested in just trying out the show is likely to
watch.
I. Storylines and Themes
For summaries of all the first season episodes, see
http://www.startrek.com/library/episodes_ent.asp
Enterprise has continued in the Trek mold of being a sequence of very
loosely-connected standalone episodes rather than having a tight ongoing
storyline. This is, of course, the norm for a television series; something
like Babylon 5 is the exception. Enterprise doesn't seem to have advanced
much beyond NextGen in its handling of ongoing storylines, though: They feel
like more of an afterthought ("Gee, we haven't seen the Suliban in a while;
let's do an episode with them!") than a central piece of the series. I
suspect this is because second-generation Trek has always fancied itself an
"ensemble cast" series, even though that mindset was a complete disaster in
handling the characters of NextGen. Not wanting to give any of the cast a
short end of the straw when it comes to screen time, more deserving storylines
get less time so that less interesting characters can get a higher profile.
It's probably reasonable to cut Enterprise some slack in its first season,
though. After all, even though - say - Hoshi probably ought to be written out
of the series, it's not going to happen until after the first season has been
put behind us. (Of course, it's probably not going to happen anyway, but
that's another can of worms.)
Enterprise is rather conflicted in its self-image. At its core, it's striving
to be a "humanity's first major exploratory mission to the stars" series, but
those elements are often diluted by the astoundingly bad choices that Archer
and company make in their mission. The irony is that this element of the
series perhaps distinguishes it the least from its predecessor series,
especially since Classic Star Trek also had this as a key theme, especially
early in its run. Again, I wonder whether Enterprise is the creators attempt
to "do Classic Trek right this time" or something - which would be ironic,
if so, considering how far from the mark they are.
Related to this is the "humanity finding its place in the cosmos" theme, which
is more successful, although of necessity somewhat preachy. At its best, this
theme has involved putting the Vulcans in their place: Finding out that
they're flawed and demonstrating that humans are qualified to act in the
greater interstellar community. Of course, this theme strongly evokes the
central "coming of age" themes of Babylon 5, which is unavoidable since both
series take place at the point when humanity is integrating itself into the
interstellar community. It's fun to see the humans "stick it" to the Vulcans
from time to time (assuming one can get past the peculiar and IMO
out-of-character behavior of the Vulcans), but it's not wonderfully executed.
Finally, there's the "temporal cold war" storyline. This feels very strongly
like the creators sat down and said, "How can we make this more than just what
people are expecting it to be?" And, well, while it nominally succeeds at
that, it does feel a bit tacked-on. After all, where exactly can they go with
this storyline? Decided not to found the Federation? Uh-uh. Change the
timeline we know in some significant way? It's possible, but hard to imagine,
unless they were going to do something lame like retcon Classic Trek away.
The only really satisfying result would be to reveal elements of the farther
future to us, but why bother to do so in the context of an "earlier" series
like Enterprise?
J. Michael Straczynski (creator of Babylon 5) has noted that in stories it's
not where you end up, but how you get there. That's partly true, but ending
up somewhere interesting - whether or not it's a surprise - is a necessity.
Ending up somewhere boring is not engaging. I admit it's possible that the
Enterprise creators have some bang-up ideas in store for the "temporal cold
war", but based on their track record with previous second-generation Trek
series, it doesn't seem terribly likely. While this is perhaps the most
engaging ongoing story in Enterprise, it falls short of being a real
attention-grabber.
II. Episodes and Ratings
It's always the thing to do ratings (or at least it was way back when I was a
regular on these newsgroups!). I've mentioned many episodes already, but here
are some capsule summaries of my opinions of each episode I've seen, with
ratings on a scale from 1 to 10, with 10 being the best. (This for easy
comparison with Tim Lynch's ratings! :-)
"Broken Bow"
An enjoyable pilot episode, with its diversion to Rigel X (oddly featuring
many aliens I don't think we ever saw in later Treks) and siege of the Suliban
base. The expression on Bakula's face when he was beamed aboard the ship
during the escape from the Suliban base was the high point of the episode, and
darned near the high point of the whole season. My big beef with the episode
is the tedious "let's gather the crew together one-by-one" scenes which occupy
most of the first half of the episode. If I want to see that stuff, I'll go
watch Star Trek: The Motion Picture again.
Rating: 6
"Fight or Flight"
There's not a lot to like about this episode. It's the nadir of the Hoshi
storyline, and has not one but two random aliens which our heroes have to
figure out to survive. Pedestrian stuff. The early moments, with our heroes
in space suits and boarding the derelict alien ship the old-fashioned way and
handled like a serious and potentially deadly situation, were the high mark of
the episode. But an Alastair Reynolds novel it ain't.
Rating: 4
"Strange New World"
Is there a high point to this episode? Archer declines to determine whether
the alien world is safe, and sends a party down without environment suits
(including his dog!). Then he leaves them there overnight without a means of
getting off the planet. T'Pol was absolutely right every step of the way, and
Archer completely wrong. It gets a point for the tension of the showdown
between Trip and T'Pol, and the honest, raw acting by Connor Trinneer, but
that's it. Really bad stuff.
Rating: 2
"Unexpected"
The worst hour of television I've seen in the last few years. Trip gets sent
to an alien ship, again without an environment suit, and gets sick because of
it. Then he gets pregnant and develops nipples on his wrist, which makes
about as much sense as Spock getting Kirk pregnant. Even the encounter with
the Klingon ship can't save this pile of cow flop.
Rating: 1
"Terra Nova"
A diverting episode about a disappeared human colony and the strange aliens
left in its vicinity afterwards. The investigation of the truth was enjoyable
enough, although the result was basically similar (though far inferior) to
Stephen Leigh's excellent novel Dark Water's Embrace. From there it turned
into a fairly routine hostage situation followed by trying to win over the
natives through good deeds. Ho-hum.
Rating: 4
"The Andorian Incident"
The one episode which produced a "Yeah!" moment in the season for me. The
vindication of the Andorians' claims that the Vulcan monastery is hiding a spy
outpost is not rewarding just because it shows the Vulcans to be
machiavellian, or because T'Pol comes through and does the right thing when
confronted with her divided allegiances, but because it raises the Andorians
above the level of mere thugs and makes them a race with a genuine beef which
deserves to be considered. Of course, most of the episode is a typical
hostage situation leading up to that, which makes it not quite perfect, but
it's the best episode of the season.
Rating: 8
"Breaking the Ice"
Inoffensive little "let's go explore something" episode, winding up with
Archer swallowing his pride to accept help from the Vulcans when he can't
accomplish everything on his own. Sort of a "Q Who" lite in its theme,
when you get down to it.
Rating: 5
"Civilization"
Do the writers of Enterprise know how to title their episodes, or what?
Right: Not really. The story advances the "temporal cold war" plot a tiny
bit, but the Archer/Riaan scenes are pretty tedious (I can imagine the writing
brain trust sitting around saying, "Hey! Let's have Archer meet an attractive
alien woman and not sleep with her! That'll show 'em that he's not just a
22nd century Kirk!"), and the story as a whole is pretty pedestrian.
Rating: 5
"Fortunate Son"
Haven't seen it.
"Cold Front"
Haven't seen it. I kind of regret missing it.
"Silent Enemy"
Entirely routine alien contact story which includes the twin lamentable
elements of magically getting the ship's phasers to work, and a ridiculously
tedious and uninformative investigation by Hoshi into Reed's background.
Rating: 4
"Dear Doctor"
A "storytelling gimmick" episode, narrated by Dr. Phlox as a letter to a
colleague. Phlox is as amusing and endearing as always (despite crewman
Cutler's crush on him, a predicable and tedious aside), but the moral dilemma
of curing the Valakians at the probable expense of the Menk is handled in an
entirely perfunctory manner. This is too big an issue to shunt aside in a
one-hour episode (for a contrasting portrayal of a similar issue, see Mary
Doria Russell's top-notch novel The Sparrow) and it leaves the story feeling
empty.
Rating: 5
"Sleeping Dogs"
Another straightforward puzzle/board an alien ship story, combined with the
"do good deeds to win their trust" angle. The scenes on the Klingon ship and
Reed's ingenuity are both pretty gripping, but it's a bread-and-butter episode
at best.
Rating: 6
"Shadows of P'Jem"
A rather messily-plotted episode which basically serves to have Archer
continue to work to gain the Andorians' trust. The ends were fine, but the
means (threatening to return T'Pol to the Vulcans, the haphazard plotting of
the hostage situation) were kind of baffling.
Rating: 4
"Shuttlepod One"
Urgh. Trip and Reed alone in a shuttlepod facing (as far as they know)
certain doom. A contrived situation, and agonizingly bad dialogue between the
pair. And in the end we don't really learn much about them. Blake's 7 had a
similar episode, "Orbit", involving Avon and Vila in a similar situation, but
those well-defined characters made that a tour-de-force of character and
dialogue. This one was just terrible.
Rating: 2
"Fusion"
"Hey, let's show T'Pol in bed with another Vulcan!" Sheesh. The notion of a
Vulcan splinter group like this one is interesting, and the intellectual
exchange of ideas between Vulcans and humans is interesting, but the storyline
- such as it was - was painful to watch.
Rating: 3
"Rogue Planet"
"Night Terrors"? "Identity Crisis"? This episode seemed evocative of any
number of mid-range NextGen thriller episodes. It wasn't bad, but it didn't
distinguish itself either.
Rating: 5
"Acquisition"
Having an alien ship capture the Enterprise, all told from the aliens' point
of view, was novel and interesting. The big problem is that it was the
Ferengi, as bad an idea for an episode as there is. Seeing them get their
comeuppance was entertaining, but only to a limited degree. I mean, if the
Enterprise crew can't handle the Ferengi, maybe the Vulcans are right that
they're not ready for the stars.
Rating: 4
"Oasis"
A kind of obvious "survivors of a starship disaster" story with what seems to
be very early Holodeck technology. 1 point off for yet another instance of
magical holodeck-like technology without really exploring the ramifications of
it.
Rating: 5
"Detained"
The best of the late-season episodes, as Archer and Mayweather are captured by
alien Tandarans fighting a war with the Suliban. The Suliban seem to be a
strange race, fighting a war with no apparent front, unable to easily conquer
even a minor race such as the one seen here, but working on many fronts at
once. This mostly spells "poorly thought-out" to me. The moral dilemma here
is well-presented (especially the comparison to Japanese detention camps in
the US during World War II), but the episode is most successful in the
maneuvering the crew performs to rescue the captured and uninvolved Suliban
and escape from the Tandarans.
Rating: 7
"Vox Sola"
Lame "alien takes over the ship" episode reprising Hoshi's role as having to
break the alien's language to solve the challenge.
Rating: 3
"Fallen Hero"
This episode smells to me a lot like one of those "acting tour de force"
episodes that NextGen liked to put on from time to time to wow the viewers who
swoon at the sight of great acting. In short, it's the sort of episode which
ranked among the favorite of NextGen fans, but felt to me hollow, if not
downright pretentious.
"Fallen Hero" had all those earmarks, but fell well short on the "good story"
and "strong acting" suits. Putting aside the peculiarities of the Vulcans
entrusting the safety of one of their agents to the humans, the episode's
drama largely stems from being an extended "chase" sequence, which in Star
Trek mostly devolves into repeated exchanges like, "The engines canna take
any more!" "You've got to give me more, Scotty!" with occasional phaser fire
in between.
The episode's crippling quality is the astoundingly unconvincing performance
of Fionnula Flanagan as V'Lar, though it felt like she was intended to be the
acting supernova to anchor the episode. Not for a moment was I convinced that
she was an unemotional Vulcan; powerful emotions seemed to emanate from her
face and body language with every sentence, especially in the climactic moment
when the Mazarite boarding party's gullibility has been exposed. An extremely
ineffective guest star, especially contrasted with a similar role in Classic
Trek; Mark Lenard far outshone Flanagan's performance here in his turn as
Sarek in "Journey to Babel".
Ultimately this was merely a mildly diverting episode, and a big misfire
compared to what I suspect it was intended to be.
Rating: 4
"Desert Crossing"
Haven't seen it.
"Two Days and Two Nights"
Trip and Reed get mugged by women they try to seduce. Mayweather gets deathly
ill while Phlox is hibernating. Archer gets involved with a woman who turns
out to be a Tandaran in disguise. The Archer thread was not bad, but
everything else was essentially pointless at best. Too many plot threads, not
enough actual plot.
Rating: 3
"Shockwave" Part 1
[NOTE: I'd hoped to get this critique posted before Enterprise returned for
its second season, but I didn't make it. However, I decided to leave my
review of this episode as it was, having written it before seeing the
concluding installment. See below for my review of part 2.]
Is "Shockwave" a gripping build-up to a thrilling second part coming next
season, or is it a clumsily hacked-together string of occurrences with no
emotional impact? Well, it's a lot of both. While our heroes are admittedly
being manipulated early on, Archer's reaction to the destruction of the colony
seems entirely out-of-character. Sure, his despair is natural, but his urge
to completely give up - particularly in the face of evidence that they'd taken
all necessarily precautions - was not believable to me, particularly since
Bakula's one-note performance didn't try to sell me on Archer's attitude.
The episode is dramatically weak because our heroes are never given any tough
choices to make, until Archer is forced to decide whether to be captured by
the Suliban or try to fight his way out of it. But it's not really that tough
a choice, once it's determined that fighting would be futile. Other than
that, Archer is handed answers by Crewman Daniels, and the execution of the
plan to strike against the Suliban is mechanical at best.
The episode only redeems itself at the end, when Daniels pulls Archer into the
future, which proves to be a disastrous decision for all concerned. But this
is all only set-up for the second half of the story, and the success of
"Shockwave" will be entirely dependent on whether the conclusion actually
shows us something about the characters, and allows them to control their own
destinies. Because this episode has none of that.
In a small sense, "Shockwave" is much like the NextGen episode "The Best of
Both Worlds", whose first part was largely set-up (albeit much better done)
for a big resolution. Let's hope that "Shockwave" has a more satisfying
conclusion, since "TBOBW" managed to weasel out of providing much emotional
payoff, especially where Riker's career decisions were concerned.
Rating: 6
"Shockwave" Part 2
As it turns out, I thought this was a very predictable episode: Archer gets
back to his own time and extricates everyone from the situation. The prospect
of a deeper look at the far future, changing the timeline more permanently, or
a longer stay in the future for Archer were all dashed - and all because
Daniels is able to hack together a time transmitter with "stone knives and
bearskins". How disappointing. The episode's high points are T'Pol's
interrogation by the Suliban, but the mechanics of getting away from the
Suliban are pretty tedious.
By the end, the status quo has been restored, and the Vulcans humbled into
letting the humans continue their mission. No permanent changes to the status
of any of our characters, just standard episodic television. Could have been
a lot more, but lack of ambition kept this episode from sailing high.
Rating: 5
Overall:
Enterprise's first season has a lot of episodes in the 3-to-6 range, which is
not unusual for a second generation Trek series. There are a number of
watchable episodes, and a number of episodes which are slightly less
interesting than boiling corn. Mixed in are a couple of flawed gems and a few
complete disasters. All of this adds up to a series which is watchable but
which doesn't really add anything to my life.
How does this compare to other series' first seasons? Well, I don't watch a
lot of television, and in particular I avoid most sitcoms (I did like Sports
Night, but it's unclear that that was really a situation comedy). But a few
comparisons seem valid:
Babylon 5 has pretty firmly established itself as the class act of science
fiction television throughout the history of the medium, but it got off to a
slow start, with a bunch of 5-class episodes mixed in with some gems like
"Soul Hunter" and "And the Sky Full of Stars". B5 was a bit different in
lacking truly terrible episodes (even "Infection" was not truly awful), and by
the last 4 or 5 episodes it had found its voice and was ramping up for some
truly great television. Enterprise hasn't given me that feeling.
Homicide: Life on the Street is an oft-overlooked police series which hit the
ground running, with hard-hitting storylines involving its main characters and
the lives of the folks they investigated. It maintained an astoundingly high
level of quality through its first 3 seasons (though only the third season
exceeded 10 episodes) and should probably be recognized as a classic of
television. It's a perfect example of how it's entirely reasonable to expect
a TV series to be good (if not great) from day one. Only the original Star
Trek even approached this level of quality on a regular basis at any point in
its run. Enterprise isn't even close.
The West Wing is comparable to Homicide, with vivid characters, sparkling
dialogue, and powerful episodes. It has a very different agenda from any of
the other series, and has slid somewhat in its next two seasons, but I still
feel it's a cut above Enterprise even now. The first season was outstanding.
Finally (and perhaps most aptly, as they're both episodic shows with only a
loose framework of overall story and direction draped around them),
Smallville's inaugural season was also last year, and I think it, too, is a
big step up from Enterprise. Granted, I'm a serious comic book fan and enjoy
the in jokes in the series, and I also did not have high hopes for it when it
premiered. But it's been working at developing its characters, providing them
with substantial conflict among one another, and seems to be slowly breaking
out of its "menace of the week" pattern. Enterprise, on the other hand,
didn't grow much during its first season.
III. Conclusion
The essence of drama is making hard choices, and seeing how characters deal
with those choices. Even in its cheesier episodes ("The Immunity Syndrome"),
Classic Trek generally understood this, and it became a good series because of
it.
Second-generation Trek has consistently failed to grasp this, instead having
its characters make choices that don't make sense, conveniently removing the
choice the character has to make (Riker and his command dilemma in "The Best
of Both Worlds", one of the fatal flaws of that episode), or simply not
presenting a choice at all. In a way, the quintessential second-generation
Trek episode is the NextGen episode "The Inner Light", which is an acting
bonanza for Patrick Stewart fans, but is essentially plotless, as if it's
trying through sheer force of will to convince the audience that it's
dramatic. It's not.
Enterprise seems to lack a voice of its own, started slow out of the gate, and
hasn't grown much since then. It's watchable, but I find that my life is too
busy to stick with merely "watchable" shows. Especially once I feel like I've
seen this episode before - and I often feel like I could easily watch NextGen
re-runs rather than watch Enterprise and come away just as edified either way.
As many of you may know, I think that the Star Trek franchise went belly-up
sometime during the run of The Next Generation, and has mostly been picking
over the remains since then. Enterprise hasn't given me any reason to feel
otherwise: This is a big-name commercial franchise, and Job One for the
producers is protecting the value of the franchise. And unfortunately that
shines through all-too-well in this series.
Following the predictable resolution of "Shockwave, Part II", I decided to put
Enterprise away. I'm happy to let it toodle along without me for the rest of
its run, because, frankly, there are other and better things out there to
occupy my time (Smallville, Alastair Reynolds' latest novel, the new CD by
Spock's Beard [coincidentally enough]).
Good? Bad? At this point, the Star Trek franchise just leaves me
indifferent.
And in a way, that's the worst thing a TV series can do.
hits since 4 November 2002.
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